Ammo Information

3.3 Shotgun ammunition shall be 12 gauge birdshot (no slugs or buckshot), unless otherwise stipulated under equipment division rules.

3.4 Ammunition containing tracer, incendiary, armor piercing, steel jacketed or steel/tungsten/penetrator core projectiles is unsafe and prohibited.

3.5 Magnets may be used to inspect ammo at any time while on the venue property. Competitors found in violation of possessing/using prohibited ammo will receive a Match DQ and will not receive a refund. 

3.6 Max velocity of rifle ammunition is 3,000 feet per second. Faster than this can cause damage to steel targets and is prohibited.

3.7 Each team is responsible for bringing their own ammunition. The following quantities are the MINIMUM recommended PER TEAM and assumes no missed shots or make-ups. It is highly recommended that you bring additional ammunition. Some stages will also require the use of multiple magazines.

  • Rifle - 240 rounds
  • Pistol - 234 rounds
  • Shotgun - 18 shells